AnalogX
Vocal Remover
Vocal Remover
Vocal Remover
Vocal Remover

Vocal Remover

version 1.04
version 1.04
version 1.04
version 1.04

version 1.04

Documentation

Documentation


Ready to grab the microphone and impress all of your friends with your Karaoke skills? Introducing the AnalogX DirectX Vocal Remover! The vocal remover will work on 90% of the stereo recordings available on the market... The vocals are not completely removed in most cases, but they are low enough that you usually can barely hear them. Currently the program removes vocals much in the same way the hardware devices do - by making the assumption that vocals are usually recorded equally on both channels, while the music itself is not. By making this assumption, you can remove whatever is the same in both channels by changing their phase relationship by 180 degrees, and then summing the two channels. The plugin REQUIRES a stereo input, if you do not give it the left and right channels, it will not process the incoming stream, but instead just pass it through There will be some big improvements to this in the future versions, as this is only the beginning...

Now, for certain styles of music you might end up removing more than the vocals - there really is no way around this - but there are some benefits to this as well. I use this technique all the time to rip out drum loops, and depending on the style of music you can use this to easily rip out specific instruments as well!

In order to use this plugin, you must have DirectX 6 or greater installed, as well as DirectX Media. You must also have a DirectX audio-compatible music application (like Paris, WaveLab, Cakewalk, etc) installed in order to use the plugin. It requires a stereo (2 channel) stream to work properly, at either 16bit or 32bit.