It's been said that an ounce of prevention is worth a pound of cure, so with that quote in mind, allow me to introduce AnalogX Bound.
So what exactly does AnalogX Bound do? Well, it simply clamps any audio to within a user-specified range... What this eliminates is one of the more common errors a plugin makes with high-volume samples - wrapping. This means the other plugin would take something like a 32bit sample 1.1, and instead of clamping it to 1.0, it instead wraps it to -0.9, which is very bad.
Of course, Bound requires an application that supports DirectX Audio plugins (like the Paris or WaveLab), and works with primarily realtime applications, although it might work with some non-realtime as well. Bound supports mono or stereo sound streams, as well as 16bit and 32bit data types, although it really is geared for 32bit audio.
Bound works on all
versions of Windows, from Window 95 to Windows 7 and everything inbetween (including XP, Vista, Win2k, etc). If you have a general question related to any of the programs on the site, or would like some additional info related to the downloads in general, then check out the downloads FAQ